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Naruto CCG / TCG<br>Collectible Cards<B><BR>CLIENT CARD<br>SPOILER LIST</B>

CLICK ON THE NAME of any card in this Naruto Client Card List Spoiler to be taken to the card to see the image or to purchase the card.

Card Name Card # Rarity Effect Element Card Type
Inari c001 C Effect: If your opponent has won a total of 7 or more Battle Rewards, you may draw cards until you have 6 cards in your hand. Lightning/Water Client
Tazuna c002 C Effect: If your opponent wins more than 3 Battle Rewards in a turn, discard the Battle Rewards so they win only 3 Battle Rewards. Earth/Water Client
Gato c003 C Effect: If you win 3 or more Battle Rewards in a turn, discard 1 of your opponent's Battle Rewards. Fire/Water Client
Madam Shijimi c004 C Effect: If you win 3 or more Battle Rewards in a turn, draw 1 card. Fire/Wind Client
Zori c005 C Effect: If you win 3 or more Battle Rewards in a turn, give 1 Damage to 1 of your opponent's Ninjas. Fire/Lightning Client
Waraji c006 C Effect: If you win 3 or more Battle Rewards in a turn, give 1 Damage to 1 of your opponent's Ninjas. Earth/Fire Client
Tsunami c007 C Effect: If you win 3 or more Battle Rewards in a turn, you can heal 1 of your injured Ninjas. Water/Wind Client
Genzo c008 C Effect: If you win 2 or more Battle Rewards in a turn, look at the top card of your Deck. Then return it either to the top or bottom of your Deck. Lightning/Wind Client
Kaji c009 ST Effect: During your Mission Phase, you can move this Client to your Chakra area and then select 1 of your Ninjas. In that case, that Ninja cannot be blocked by a Team with 1 Ninja during this turn. Earth/Water Client
Akane c010 C Effect: When this Client is put in play, you can move 1 of your opponent's 'Ninja Dog' Ninjas to your Village, unless your Village already has a Ninja with the same name as the 'Ninja Dog' Ninja. Fire/Lightning Client
Ageha c011 C Effect: If you charge 3 or more Chakras in a turn, draw 1 card at the end of the turn. Earth/Wind Client
Himatsu c012 C Effect: If you win 3 or more Battle Rewards in a turn, move 1 of your discarded cards to your Chakra area. Fire/Water Client
Shizuku c013 C Effect: If you win 2 or more Battle Rewards in a turn, move 1 of your discarded cards to the bottom of your Deck. Lightning/Water Client
Lord of the Land of Wind c014 ST Effect: Every 'Sand' Ninja in your hand gets 'Growth.' Earth/Wind Client
Ami c015 C Effect: When this Client is put in play while you have 2 or more 'Female' Ninjas or 'Female' Clients in your Village, you can look at all the cards in your opponent's hand to search for 1 Jutsu or Mission card and discard it. Fire/Water Client
Teuchi c016 C Effect: If you play the 'Ichiraku Noodle Shop' Mission card, you can heal 1 additional Ninja. Earth/Lightning Client
Ayame c017 C Effect: At the beginning of your turn, you can return a 'Ichiraku Noodle Shop' Mission card in your Discard Pile to its original owner's Deck. Then, shuffle the Deck. Lightning/Wind Client
Koji c018 C Effect: Every time you put a Ninja in play by the effect of 'Growth,' draw 1 card. Fire/Lightning Client
Futaba c019 C Effect: Every time you heal 1 or more injured Ninjas, draw 1 card. Earth/Wind Client
Director Makino c020 C Effect: During your Mission Phase, you can send this in-play Client to your Chakara area. In that case, you can look at the top 3 cards of your Deck and return them in any order you like to the top of your Deck. Fire/Lightning Client
Sandayu Asuma c021 U During your Mission Phase, you can discard this in-play Client. In that case, youc can select and discard 1 in-play permanent Mission card. Fire/Wind Client
Sosetsu Kazahana c022 U When any of your Ninjas are removed from play by your opponent's effects, you can send this in-play Client to your Chakra area. In that case, you can look at all your opponent's Battle Rewards if there is any, select 1 card among them and place it in your hand. Earth/Wind Client
Yukie Fujikaze c023 R Effect: When you get a tails during the Ninja Blade coin flip(s) due to a Ninja Blade coin flip effect, you can send this in-play Client to your Chakra area. In that case, the result is considered to be heads. Water/Wind Client
Koyuki Kazahana c024 R Effect: When this Client is put in play, place 2 Ninja Blade coins on this Client. At the beginning of your turn, you can remove 1 Ninja Blade coin on this Client to draw 1 card. At the end of your turn, if there are no Ninja Blade coins on this Client, place this Client face down in your opponent's Battle Reward area. Water/Wind Client
Koyuki Kazahana c025 U Effect: If your Village has the "Coronation Ceremony" Mission card, your opponent can win only up to 2 Battle Rewards in a turn. Water/Wind Client
Emi c026 C Effect: When this Client is put in play, select 1 in-play 'Male' Ninja. The selected Ninja cannot be sent out to Battle during the turn. Water/Wind Client
Shu c027 C Effect: When your 'Naruto Uzumaki' uses the 'Rasengan' Jutsu card, the cost of the Jutsu become 'L'. Earth/Lightning Client
Senta c028 C Effect: If either player flips one or more Ninja Blade coin(s) during a turn and any result is heads, draw 1 card at the end of that turn. Fire/Wind Client
Bunzou c029 C Effect: If either player flips one or more Ninja Blade coin(s) during a turn and any result is tails, draw 1 card at the end of that turn. Earth/Fire Client
Boss Jirocho c030 C Effect: At the beginning of your turn, if you and your opponent have the same number of Battle Rewards, you can draw 1 card. Earth/Fire Client
Fukusuke Hikyakuya c031 C Effect: At the beginning of your turn, if your opponent has 6 or more Battle Rewards, you can send this Client to your Chakra area to draw 2 cards. Lightning/Wind Client
Teyaki Uchiha c032 U Effect: Each time your Ninja with 'Uchiha' in its name is put in play, draw 1 card. Earth/Fire Client
Uruchi Uchiha c033 C Effect: Each time your Ninja with 'Uchiha' in its name is put in play, you can heal 1 of your injured Ninjas. Fire/Wind Client
Kahiko c034 U Effect: At the end of your turn, you can send this in-play Client to your Chakra area. In that case, select and move 1 Ninja card with a 'Gelel' in your Discard Pile to your hand. Earth/Fire Client
Emina c035 C Effect: During your Mission Phase, if you have 5 or more Ninja cards in your Discard Pile, you can move 5 of them to your Deck and shuffle it. In that case, draw a card. Fire/Lightning Client
Nerugui c036 U Effect: During your Mission Phase, you can attach this in-play Client to 1 of your in-play Ninjas. That Ninja gets the following effect effect text while this Client is attached: 'Valid: During the Exchange of Jutsu, you can discard 1 card with an 'Earth' Earth/Fire Client
Bikochu c037 R Effect: At the beginning of your turn, you can discard 1 of your Chakras with a 'Wind' or/and 'Fire' symbol. In that case, flip a Ninja Blade coin; If it's heads, you can move 1 Ninja card in your Discard Pile to the top of your Deck. Fire/Wind Client
Sansho c038 C Effect: While this Client is in play, your 'Curry of Life' Mission card in your hand gets -1 Hand cost. Additionally, every time you flip a Ninja Blade coin by the effect of 'Curry of Life' Mission card, the result is considered to be heads regardless of Lightning/Water Client
Karashi c039 U Effect: During your Mission Phase, you can send this in-play Client to your Chakra area. In that case, you can search for 1 'Kurosuki Family' Ninja card in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck. Fire/Water Client
Chishima c040 U Effect: During your Mission Phase, you can send this in-play Client to your Chakra area. In that case, choose one of the following: (1) Search for 1 'Komei' Client card in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Earth/Wind Client
Komei c041 R Effect: During your Mission Phase, you can discard this in-play Client and 1 of your Chakras. In that case, all Teams perform a Mental Power Battle during the turn. Earth/Wind Client
Hitode c042 C Effect: During your opponent's Mission Phase, you can send this Client to your Chakra area. In that case, a player who has 2 or more different symbols in their Chakra area must discard them so that they only have 1 symbol in their Chakra area. (If a card Earth/Water Client
Hikaru Tsuki c043 C Effect: During your Mission Phase, you can discard 1 card from your hand. In that case, you can put in play an 'Animal' Ninja card from your Chakra area or your Discard Pile. (The Entrance cost of the Ninja has to be equal or less than your Turn Marker va Fire/Lightning Client
Hikaru Tsuki c044 U Effect: When this Client is put in play, you can place 3 'Promise' coins on this Client card. When the last 'Promise' coin is removed from this Client, discard this Client. Lightning/Wind Client
Michiru Tsuki c045 ST Effect: At the beginning of your turn, if your Turn Marker is 5 or higher, you can discard 1 of your Chakras. In that case, draw 1 card. Fire/Lightning Client
Shabadaba c046 C Effect: During your Mission Phase, you can discard this in-play Client. In that case, discard 1 in-play Client. Earth/Water Client
Teuchi c047 C During your Mission Phase, you can move this in-play Client card to your Chakra area. In that case, heal 1 of your injured Ninjas. Fire/Lightning Client
Takamaru c048 C During your Mission Phase, you can move this in-play Client card to your Chakra area. In that case, you can exchange all the cards in your hand with the same number of cards from the top of your Deck. Earth/Wind Client
Taruho c049 U Effect: During the Mission Phase, you can discard this in-play Client. In that case, players cannot search for any cards during that turn. Earth/Lightning Client
Susuki c050 U Effect: Your Jutsu cards cannot be affected by the effects of your opponent's Jutsu cards. Lightning/Water Client
Miroku c051 R Effect: Effect texts of Ninjas are negated during the turn they are put in play. Players cannot put in play Ninja cards except by deploying them. Lightning/Water Client
Lady Haruna c052 R Effect: Mission cards in your Chakra area are considered to be up to 2 Chakras with a Lightning Symbol. Lightning/Wind Client
Momiji c053 R Effect: When your opponent wins or gets any Battle Rewards, move those cards to your hand instead. In that case, move the same amount of cards from your hand to your opponent's Battle Reward area face down. Lightning Client
Chikara c054 U Effect: During the Mission Phase, if you have 4 or more "Female" Ninjas in play, you can discard this in-play Client. In that case, you can negate 1 Mission card being played. Your "Female" Ninjas get +1/+1 during the turn they are put in play. Earth/Wind Client
Uroko c055 U Effect: Ninja cards in your hand with a "Genjutsu" Combat Attribute get -1 Entrance cost. Fire/Wind Client
Yukie Fujikaze cUS001 U Effect: When your opponent uses a Jutsu card with 2 or more specific symbols, you can flip a Ninja Blade coin; if it's heads, negate and send the Jutsu card to its original owner's Chakra area and then send this Client to your Chakra area. Water/Wind Client


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